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Twelve Guage
Death Firm. Canis Eliminatus Operatives
145
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Posted - 2014.03.22 04:54:00 -
[1] - Quote
they do for ever other piece of equipment so why should this one be any different. Anyone know the answer to this?
Death Firm recruiter and sandwiches maker.
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Twelve Guage
Death Firm. Canis Eliminatus Operatives
145
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Posted - 2014.03.22 05:13:00 -
[2] - Quote
Zirzo Valcyn wrote:if the scouts get cloak then assaults should get capes, seems only fair No can do to many mercenaries would die stupidly to Scotty when he drives those RDV's in. We really don't need to give him another way to **** us over.
Death Firm recruiter and sandwiches maker.
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Twelve Guage
Death Firm. Canis Eliminatus Operatives
147
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Posted - 2014.03.22 09:35:00 -
[3] - Quote
Broonfondle Majikthies wrote:Twelve Guage wrote:Zirzo Valcyn wrote:if the scouts get cloak then assaults should get capes, seems only fair No can do to many mercenaries would die stupidly to Scotty when he drives those RDV's in. We really don't need to give him another way to **** us over. Scotty isn't the RDV pilot - Thats Ivan Scotty is the guy who can't find us matches or sets us up against a stacked team. Now all we need is a name for the turret A.I that shoots rails to hte face with pinpoint accuracy if we **** them off. I suggest a female name (only cus we have 2 male at the moment ) Can someone else confirmed this?
Death Firm recruiter and sandwiches maker.
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Twelve Guage
Death Firm. Canis Eliminatus Operatives
150
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Posted - 2014.03.22 10:37:00 -
[4] - Quote
Hecarim Van Hohen wrote:Twelve Guage wrote:Broonfondle Majikthies wrote:Twelve Guage wrote:Zirzo Valcyn wrote:if the scouts get cloak then assaults should get capes, seems only fair No can do to many mercenaries would die stupidly to Scotty when he drives those RDV's in. We really don't need to give him another way to **** us over. Scotty isn't the RDV pilot - Thats Ivan Scotty is the guy who can't find us matches or sets us up against a stacked team. Now all we need is a name for the turret A.I that shoots rails to hte face with pinpoint accuracy if we **** them off. I suggest a female name (only cus we have 2 male at the moment ) Can someone else confirmed this? RDV's are drones http://dust514.wikia.com/wiki/Vehicles#Rapid_Deployment_Vehicle_.28RDV.29From DUST 514's website, copyright CCP 2012 Not if it's an A.I. I'm asking if the A.i. is named Ivan.
Death Firm recruiter and sandwiches maker.
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Twelve Guage
Death Firm. Canis Eliminatus Operatives
192
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Posted - 2014.03.26 22:17:00 -
[5] - Quote
Mmm
Death Firm recruiter and sandwiches maker.
You're been like by Twelve Gauge = her grabbing your @$$.
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Twelve Guage
Death Firm. Canis Eliminatus Operatives
194
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Posted - 2014.03.26 22:40:00 -
[6] - Quote
Rusty Shallows wrote:That's just what CCP wants you to think they are. The truth is far more terrifying. Have you ever wondered why some people who leave can't be contacted by any means? It is because on their way out a couple of goons in Black Eagle Dropsuits nab them. The poor sods have their brains scooped out and then integrated into RDV cockpits. Failures in the will-suppression systems is why we have buggy effects. Those circling or holding position are trying to draw AA-fire and end the miserable existence. Others in a foggy rage dropped vehicles on people or rammed them. Keep sharp, be aware, and stay safe. Most importantly don't be next. Glad to be informed bro thanks.
Death Firm recruiter and sandwiches maker.
You're been like by Twelve Gauge = her grabbing your @$$.
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Twelve Guage
Death Firm. Canis Eliminatus Operatives
194
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Posted - 2014.03.26 22:43:00 -
[7] - Quote
Michael Cratar wrote:Twelve Guage wrote:they do for ever other piece of equipment so why should this one be any different. Anyone know the answer to this? It should reduce how much time on the cloak you have while in use. if its not in use it should not affect it. + one for balance.
Death Firm recruiter and sandwiches maker.
You're been like by Twelve Gauge = her grabbing your @$$.
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Twelve Guage
Death Firm. Canis Eliminatus Operatives
194
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Posted - 2014.03.26 22:47:00 -
[8] - Quote
Joel II X wrote:Cloaked scouts don't decloak when harmed.
That's bs in my opinion.
What do you consider to be harmed?
Death Firm recruiter and sandwiches maker.
You're been like by Twelve Gauge = her grabbing your @$$.
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Twelve Guage
Death Firm. Canis Eliminatus Operatives
195
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Posted - 2014.03.26 22:51:00 -
[9] - Quote
Derpty Derp wrote:Twelve Guage wrote:they do for ever other piece of equipment so why should this one be any different. Anyone know the answer to this? You mean they work against scanners? O.o Yeah yeah of course they do just because do you have a scanner in your hand doesn't mean a flux grenade won't work against you. That's just silly to think otherwise.
Death Firm recruiter and sandwiches maker.
You're been like by Twelve Gauge = her grabbing your @$$.
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Twelve Guage
Death Firm. Canis Eliminatus Operatives
195
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Posted - 2014.03.26 23:07:00 -
[10] - Quote
Joel II X wrote:Twelve Guage wrote:Joel II X wrote:Cloaked scouts don't decloak when harmed.
That's bs in my opinion. What do you consider to be harmed? Losing health. Is there any other type of harm? Be it shield or armor, since I've killed invisidudes plenty of times and they stay cloaked until death. Decloaking when shot is really that last balancing thing the cloak needs, really. Make the "cloak stamina" go down to 0 when shot if using cloak, that way they can't activate it again immediately. I'm a scout that also uses cloak from time to time, if it means anything to you guys. I can kinda see your point but then I think to myself how buggy this game is. However it would be really funny to see a scout decloak because they jumped to high and got hurt from the fall damage. You realize CCP would have to fix gravity first for this to work right.
Death Firm recruiter and sandwiches maker.
You're been like by Twelve Gauge = her grabbing your @$$.
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